35 lines
586 B
C

#include <mem.h>
#define VGA_MEMORY 0xb8000
#define VGA_ROWS 24
#define VGA_COLS 80
void clear_screen()
{
// Clear the video memory
unsigned char *m = (void *)P2V(VGA_MEMORY);
for(int i = 0; i < VGA_ROWS*VGA_COLS*2; i++)
{
*m++ = 0;
}
}
void prints(const char *s, unsigned int row, unsigned int col)
{
// Very simple pure ascii string printing
unsigned char *m = (void *)P2V(VGA_MEMORY);
m += 2*VGA_COLS*row+2*col;
while(*s)
{
*m++ = *s++;
*m++ = 0x7;
}
}
int kmain(void)
{
clear_screen();
prints("Hello, world!", 0, 0);
for(;;)asm("hlt");
}