Queue improvements
This commit is contained in:
parent
8af18644a3
commit
e5da45df2f
@ -1,15 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
// This header file contains macros for making FIFO queues from structures
|
||||
// A queue is set up via a preprocessor definition
|
||||
// #define QueueName header_name, spot_name, struct type
|
||||
// where
|
||||
// QueueName is the queue identifying name
|
||||
// header_name is a unique name used for the queue head
|
||||
// spot_name is the name of the queue placeholder in the struct
|
||||
// struct type is the type of struct the queue is made from
|
||||
//
|
||||
// Each queue requires a declaration
|
||||
// QUEUE_DECLARE(QueueName);
|
||||
// and a definition
|
||||
// QUEUE_DEFINE(QueueName);
|
||||
|
||||
#define _QUEUE_DECL(queue, entry, type) \
|
||||
struct queue{ \
|
||||
type *first; \
|
||||
type *last; \
|
||||
}
|
||||
#define QUEUE_DECL(...) _QUEUE_DECL(__VA_ARGS__)
|
||||
} queue
|
||||
#define QUEUE_DECLARE(...) _QUEUE_DECL(__VA_ARGS__)
|
||||
#define _QUEUE_HEAD(queue, entry, type) \
|
||||
struct queue queue
|
||||
#define QUEUE_HEAD(...) _QUEUE_HEAD(__VA_ARGS__)
|
||||
#define QUEUE_HEAD_EMPTY(...) _QUEUE_HEAD(__VA_ARGS__) = {0,0}
|
||||
struct queue queue = {0, 0}
|
||||
#define QUEUE_DEFINE(...) _QUEUE_HEAD(__VA_ARGS__)
|
||||
|
||||
#define _QUEUE_SPOT(queue, entry, type) \
|
||||
type *entry
|
||||
@ -17,23 +30,23 @@
|
||||
|
||||
#define _QUEUE_EMPTY(queue, entry, type) \
|
||||
(!(queue.last))
|
||||
#define QUEUE_EMPTY(...) _QUEUE_EMPTY(__VA_ARGS__)
|
||||
#define QUEUE_NOT_EMPTY(...) (!(_QUEUE_EMPTY(__VA_ARGS__)))
|
||||
#define queue_empty(...) _QUEUE_EMPTY(__VA_ARGS__)
|
||||
#define queue_not_empty(...) (!(_QUEUE_EMPTY(__VA_ARGS__)))
|
||||
|
||||
#define _QUEUE_ADD(queue, entry, type, item) \
|
||||
if(!queue.last) \
|
||||
queue.first = item; \
|
||||
queue.first = (item); \
|
||||
else \
|
||||
queue.last->entry = item; \
|
||||
queue.last->entry = (item); \
|
||||
queue.last = item; \
|
||||
item->entry = 0;
|
||||
#define QUEUE_ADD(...) _QUEUE_ADD(__VA_ARGS__)
|
||||
(item)->entry = 0;
|
||||
#define queue_add(...) _QUEUE_ADD(__VA_ARGS__)
|
||||
|
||||
#define _QUEUE_DROP(queue, entry, type) \
|
||||
if(!(queue.first = queue.first->entry)) \
|
||||
if(queue.first && !(queue.first = queue.first->entry)) \
|
||||
queue.last = 0;
|
||||
#define QUEUE_DROP(...) _QUEUE_DROP(__VA_ARGS__)
|
||||
#define queue_drop(...) _QUEUE_DROP(__VA_ARGS__)
|
||||
|
||||
#define _QUEUE_PEEK(queue, entry, type) \
|
||||
(queue.first)
|
||||
#define QUEUE_PEEK(...) _QUEUE_PEEK(__VA_ARGS__)
|
||||
#define queue_peek(...) _QUEUE_PEEK(__VA_ARGS__)
|
||||
|
60
src/kernel/include/queue.tt
Normal file
60
src/kernel/include/queue.tt
Normal file
@ -0,0 +1,60 @@
|
||||
// vim: ft=c
|
||||
#include <ttest.h>
|
||||
|
||||
#include "queue.h"
|
||||
|
||||
#define TestQ test_queue, test_queue_next, struct item
|
||||
QUEUE_DECLARE(TestQ);
|
||||
QUEUE_DEFINE(TestQ);
|
||||
|
||||
struct item
|
||||
{
|
||||
int id;
|
||||
QUEUE_SPOT(TestQ);
|
||||
};
|
||||
|
||||
struct item item1 = {1, 0};
|
||||
struct item item2 = {2, 0};
|
||||
|
||||
TEST(peek_returns_queued_item)
|
||||
{
|
||||
queue_add(TestQ, &item1);
|
||||
struct item *i = queue_peek(TestQ);
|
||||
ASSERT_EQ_INT(i->id, 1);
|
||||
}
|
||||
TEST(peek_returns_first_queued_item)
|
||||
{
|
||||
queue_add(TestQ, &item1);
|
||||
queue_add(TestQ, &item2);
|
||||
struct item *i = queue_peek(TestQ);
|
||||
ASSERT_EQ_INT(i->id, 1);
|
||||
}
|
||||
TEST(peek_returns_zero_for_empty_queue)
|
||||
{
|
||||
struct item *i = queue_peek(TestQ);
|
||||
ASSERT_EQ_PTR(i, 0);
|
||||
}
|
||||
|
||||
TEST(drop_drops_item_from_queue)
|
||||
{
|
||||
queue_add(TestQ, &item1);
|
||||
queue_add(TestQ, &item2);
|
||||
queue_drop(TestQ);
|
||||
struct item *i = queue_peek(TestQ);
|
||||
ASSERT_EQ_INT(i->id, 2);
|
||||
}
|
||||
TEST(drop_empty_queue_does_not_crash)
|
||||
{
|
||||
queue_drop(TestQ);
|
||||
ASSERT_EQ_INT(!!queue_empty(TestQ), 1);
|
||||
}
|
||||
|
||||
TEST(empty_reports_empty_queue_empty)
|
||||
{
|
||||
ASSERT_EQ_INT(!!queue_empty(TestQ), 1);
|
||||
}
|
||||
TEST(empty_reports_nonempty_queue_not_empty)
|
||||
{
|
||||
queue_add(TestQ, &item1);
|
||||
ASSERT_EQ_INT(!!queue_empty(TestQ), 0);
|
||||
}
|
@ -2,8 +2,7 @@
|
||||
#include <queue.h>
|
||||
|
||||
#define READYQ readyQ, readyQ_next, struct thread
|
||||
QUEUE_DECL(READYQ);
|
||||
QUEUE_HEAD(READYQ);
|
||||
QUEUE_DECLARE(READYQ);
|
||||
|
||||
void ready(struct thread *th);
|
||||
struct thread *scheduler_next();
|
||||
|
@ -2,16 +2,16 @@
|
||||
#include <queue.h>
|
||||
#include <thread.h>
|
||||
|
||||
QUEUE_HEAD_EMPTY(READYQ);
|
||||
QUEUE_DEFINE(READYQ);
|
||||
|
||||
void ready(struct thread *th)
|
||||
{
|
||||
QUEUE_ADD(READYQ, th);
|
||||
queue_add(READYQ, th);
|
||||
}
|
||||
|
||||
struct thread *scheduler_next()
|
||||
{
|
||||
struct thread *th = QUEUE_PEEK(READYQ);
|
||||
QUEUE_DROP(READYQ);
|
||||
struct thread *th = queue_peek(READYQ);
|
||||
queue_drop(READYQ);
|
||||
return th;
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user