A bit of cleanup in vga functions
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15bbfd6e6a
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e6d046d593
@ -16,9 +16,10 @@ uint8_t format;
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void vga_init()
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{
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vidmem = VGA_MEMORY;
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memset(vidmem, 0, VGA_SIZE*2);
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memset(vidmem, 0, VGA_SIZE*sizeof(struct vga_cell));
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format = 0x7;
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// White text on black background
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format = 0x07;
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}
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void movecursor()
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@ -38,14 +39,12 @@ void scroll()
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{
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while(cursor >= VGA_SIZE)
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{
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for(int i = 0; i < VGA_ROWS-1; i++)
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for(int j = 0; j < VGA_COLS; j++)
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buffer[VGA_POS(i, j)] = buffer[VGA_POS(i+1, j)];
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for(int i = 0; i < VGA_COLS; i++)
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buffer[VGA_POS(VGA_ROWS-1, i)] = (struct vga_cell){.c='\0', .f=format};
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cursor -= VGA_COLS;
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// Move everything up one row
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memmove(buffer, &buffer[VGA_POS(1,0)], VGA_COLS*(VGA_ROWS-1)*sizeof(struct vga_cell));
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// Clear last row
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memset(&buffer[VGA_POS(VGA_ROWS-1, 0)], 0, VGA_COLS*sizeof(struct vga_cell));
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cursor -= VGA_COLS;
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}
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}
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void vga_write(char c)
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@ -53,12 +52,10 @@ void vga_write(char c)
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switch(c)
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{
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case '\n':
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cursor += VGA_COLS;
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cursor -= VGA_COL(cursor);
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cursor += VGA_COLS - VGA_COL(cursor);
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break;
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default:
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buffer[cursor] = (struct vga_cell){.c = c, .f=format};
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cursor++;
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buffer[cursor++] = (struct vga_cell){.c = c, .f=format};
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}
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scroll();
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flush();
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