Print text in framebuffer

This commit is contained in:
Thomas Lovén 2022-01-08 22:00:03 +01:00
parent 40999d3da3
commit a09c160bcb
5 changed files with 209 additions and 49 deletions

View File

@ -1,35 +1,25 @@
#include <stdint.h>
#include <memory.h>
#include <multiboot.h>
#include <framebuffer.h>
#include <vga.h>
struct gfx_context {
uint32_t width;
uint32_t height;
uint32_t bpp;
uint32_t pitch;
void *addr;
void *buffer;
size_t size;
};
gfx_context kernel_fb;
gfx_context subcontext;
struct gfx_context framebuffer;
struct gfx_context subcontext;
#define RGB(r, g, b) (((uint32_t) (r<<16) + (g<<8) + (b)))
void putpixel(struct gfx_context *ctx, uint64_t x, uint64_t y, uint32_t clr)
void putpixel(gfx_context *ctx, uint64_t x, uint64_t y, uint32_t clr)
{
if(x >= ctr->width || y >= ctx->height) return;
if(x >= ctx->width || y >= ctx->height) return;
uint64_t loc = \
y * ctx->pitch + \
x * ctx->bpp/8;
x * ctx->bpp;
uint32_t *fb = incptr(P2V(ctx->addr), loc);
*fb = clr;
}
static void draw_border(struct gfx_context *ctx, uint32_t clr)
static void draw_border(gfx_context *ctx, uint32_t clr)
{
for(uint64_t x = 0; x < ctx->width; x++)
{
@ -43,12 +33,12 @@ static void draw_border(struct gfx_context *ctx, uint32_t clr)
}
}
struct gfx_context *make_subarea(struct gfx_context *ctx, uint64_t x, uint64_t y, uint64_t width, uint64_t height)
gfx_context *make_subcontext(gfx_context *ctx, uint64_t x, uint64_t y, uint64_t width, uint64_t height)
{
struct gfx_context *out = &subcontext;
gfx_context *out = &subcontext;
uint64_t loc = \
y * ctx->pitch + \
x * ctx->bpp/8;
x * ctx->bpp;
out->width = width;
out->height = height;
@ -60,22 +50,24 @@ struct gfx_context *make_subarea(struct gfx_context *ctx, uint64_t x, uint64_t y
return out;
}
void framebuffer_init(struct fbinfo *fbinfo)
gfx_context *framebuffer_init(struct fbinfo *fbinfo)
{
framebuffer.width = fbinfo->framebuffer_width;
framebuffer.height = fbinfo->framebuffer_height;
framebuffer.bpp = fbinfo->framebuffer_bpp;
framebuffer.pitch = fbinfo->framebuffer_pitch;
framebuffer.addr = (void *)fbinfo->framebuffer_addr;
framebuffer.size = framebuffer.pitch * (framebuffer.height);
kernel_fb.width = fbinfo->framebuffer_width;
kernel_fb.height = fbinfo->framebuffer_height;
kernel_fb.bpp = fbinfo->framebuffer_bpp/8;
kernel_fb.pitch = fbinfo->framebuffer_pitch;
kernel_fb.addr = (void *)fbinfo->framebuffer_addr;
kernel_fb.size = kernel_fb.pitch * (kernel_fb.height);
for(uintptr_t p = (uintptr_t)framebuffer.addr; p < ((uintptr_t)framebuffer.addr + framebuffer.size); p += PAGE_SIZE)
for(uintptr_t p = (uintptr_t)kernel_fb.addr; p < ((uintptr_t)kernel_fb.addr + kernel_fb.size); p += PAGE_SIZE)
{
vmm_set_page(kernel_P4, (uint64_t)P2V(p), p, PAGE_WRITE | PAGE_PRESENT);
}
draw_border(&framebuffer, RGB(0, 255, 0));
struct gfx_context *sub = make_subarea(&framebuffer, 256, 192, 256, 192);
draw_border(&kernel_fb, RGB(0, 255, 0));
gfx_context *sub = make_subcontext(&kernel_fb, 20, 20, 8*VGA_COLS+8, 16*VGA_ROWS+8);
draw_border(sub, RGB(255, 0, 0));
sub = make_subcontext(&kernel_fb, 24, 24, 8*VGA_COLS, 16*VGA_ROWS);
return sub;
}

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@ -1,3 +1,4 @@
#include <framebuffer.h>
#include <vga.h>
#include <memory.h>
#include <ports.h>
@ -5,9 +6,6 @@
#include <stddef.h>
#include <debug.h>
#define VGA_COLS 80
#define VGA_ROWS 24
#define VGA_SIZE (VGA_COLS*VGA_ROWS)
#define VGA_ROW(pos) ((pos)/VGA_COLS)
#define VGA_COL(pos) ((pos)%VGA_COLS)
@ -19,10 +17,6 @@
#define VGA_REGISTER_CURSOR_POS_HIGH 0xE
void *vidmem;
struct vga_cell{
uint8_t c;
uint8_t f;
}__attribute__((packed));
struct vga_cell buffer[VGA_SIZE];
@ -31,6 +25,7 @@ uint8_t format;
static int vga_setup = 0;
static int vga_type;
gfx_context *fb_context;
void vga_init()
{
@ -39,7 +34,7 @@ void vga_init()
switch(vga_type)
{
case 1:
framebuffer_init(fbinfo);
fb_context = framebuffer_init(fbinfo);
break;
case 2:
vidmem = VGA_MEMORY;
@ -77,9 +72,6 @@ static void scroll()
void vga_write(char c)
{
switch(vga_type)
{
case 2:
switch(c)
{
case '\n':
@ -89,6 +81,12 @@ void vga_write(char c)
buffer[cursor++] = (struct vga_cell){.c = c, .f = format};
}
scroll();
switch(vga_type)
{
case 1:
vga2fb(buffer, fb_context, VGA_ROWS, VGA_COLS);
break;
case 2:
flush();
movecursor();
break;

135
src/kernel/drivers/vga2fb.c Normal file
View File

@ -0,0 +1,135 @@
#include <stdint.h>
#include <vga.h>
#include <framebuffer.h>
#include <memory.h>
// Font from https://github.com/atextor/unifont
char font[95][16] = {
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x42, 0x24, 0x18, 0x18, 0x24, 0x42, 0x42, 0x00, 0x00},
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x42, 0x42, 0x42, 0x42, 0x42, 0x26, 0x1A, 0x02, 0x02, 0x3C},
{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7E, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x7E, 0x00, 0x00},
{0x00, 0x00, 0x00, 0x0C, 0x10, 0x10, 0x08, 0x08, 0x10, 0x10, 0x08, 0x08, 0x10, 0x10, 0x0C, 0x00},
{0x00, 0x00, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08},
{0x00, 0x00, 0x00, 0x30, 0x08, 0x08, 0x10, 0x10, 0x08, 0x08, 0x10, 0x10, 0x08, 0x08, 0x30, 0x00},
{0x00, 0x00, 0x00, 0x31, 0x49, 0x46, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
};
void drawCharacter(gfx_context *ctx, uint64_t x, uint64_t y, uint32_t clr_fg, uint32_t clr_bg, char c)
{
char *chr = c ? font[(int)c-0x20]: font[0];
if(x >= ctx->width || y >= ctx->height) return;
uint64_t loc = \
y * ctx->pitch + \
x * ctx->bpp;
uint32_t *fb = incptr(P2V(ctx->addr), loc);
for(int row = 0; row < 16; row++)
{
for(int col = 0; col < 8; col++)
{
fb[col] = ((chr[row]>>(7-col))&0x1) ? clr_fg : clr_bg;
}
fb = incptr(fb, ctx->pitch);
}
}
void vga2fb(struct vga_cell *buffer, gfx_context *ctx, int rows, int cols)
{
int i = 0;
for(int row = 0; row < rows; row++)
{
for(int col = 0; col < cols; col++)
{
drawCharacter(ctx, col*8, row*16, 0xFFFFFF, 0, (char)buffer[i++].c);
}
}
}

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#pragma once
#include <stdint.h>
#include <stddef.h>
typedef struct {
uint32_t width;
uint32_t height;
uint32_t bpp;
uint32_t pitch;
void *addr;
void *buffer;
size_t size;
} gfx_context;
#define RGB(r, g, b) (((uint32_t) (r<<16) + (g<<8) + (b)))
void putpixel(gfx_context *ctx, uint64_t x, uint64_t y, uint32_t clr);
gfx_context *make_subarea(gfx_context *ctx, uint64_t x, uint64_t y, uint64_t width, uint64_t height);
void drawCharacter(gfx_context *ctx, uint64_t x, uint64_t y, uint32_t clr_fg, uint32_t clr_bg, char c);

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@ -1,12 +1,27 @@
#pragma once
#include <memory.h>
#include <multiboot.h>
#include <framebuffer.h>
#define VGA_MEMORY P2V(0xB8000)
#define VGA_COLS 80
#define VGA_ROWS 24
#define VGA_SIZE (VGA_COLS*VGA_ROWS)
struct vga_cell{
uint8_t c;
uint8_t f;
}__attribute__((packed));
// drivers/vga.c
extern struct vga_cell buffer[];
// drivers/vga.c
void vga_init();
void vga_write(char c);
// drivers/framebuffer.c
void framebuffer_init(struct fbinfo *fbinfo);
gfx_context *framebuffer_init(struct fbinfo *fbinfo);
// drivers/vga2fb.c
void vga2fb(struct vga_cell *buffer, gfx_context *ctx, int rows, int cols);