Some line drawing functions
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54832f2636
@ -3,13 +3,19 @@
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#include <mittos/graphics.h>
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extern gfx_context *term_fb;
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extern gfx_context kernel_fb;
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void thread1()
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{
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int a = 0;
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int a = 1;
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gfx_context *ctx = framebuffer_make_subcontext(&kernel_fb, 700, 300, 100, 100);
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while(1) {
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putCharacter(term_fb, 0, 0, RGB(255,255,0), RGB(0,0,0), '0'+(a++%10));
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flip(term_fb);
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draw_line(ctx, 0, 100, 50, ((a-1)%100), RGB(0,0,0));
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draw_line(ctx, 0, 100, 50, (a%100), RGB(255,0,0));
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flip(ctx);
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sched_yield();
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}
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}
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@ -19,8 +25,10 @@ void thread2()
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int a = 0;
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while(1) {
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putCharacter(term_fb, 10, 10, RGB(0,255,255), RGB(0,0,0), 'A'+(a++%10));
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draw_rect(term_fb, 10, 10, 200, 300, RGB((uint8_t)(a%256), 0, 255-(uint8_t)(a%256)));
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flip(term_fb);
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sched_yield();
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}
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}
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@ -60,4 +60,11 @@ void fbterm_init(struct fbinfo *fbinfo)
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flip(term_fb);
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term_fb = framebuffer_make_subcontext(&kernel_fb, 24, 24, 8*VGA_COLS, 16*VGA_ROWS);
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setup = 1;
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draw_line(&kernel_fb, 750, 850, 120, 120, RGB(255,0,0));
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draw_line(&kernel_fb, 750, 750, 120, 220, RGB(0,255,0));
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draw_line(&kernel_fb, 750, 850, 120, 220, RGB(0,0,255));
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draw_line(&kernel_fb, 750, 800, 120, 220, RGB(255,0,255));
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draw_line(&kernel_fb, 750, 850, 120, 170, RGB(255,255,0));
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flip(&kernel_fb);
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}
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@ -17,6 +17,43 @@ void putpixel(gfx_context *ctx, uint64_t x, uint64_t y, uint32_t clr)
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*fb = clr;
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}
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void draw_line(gfx_context *ctx, uint64_t x0, uint64_t x1, uint64_t y0, uint64_t y1, uint32_t clr)
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{
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int64_t dx = x1 > x0 ? x1 - x0 : x0 - x1;
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int64_t dy = y1 > y0 ? y1 - y0 : y0 - y1;
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int sx = x1 > x0 ? 1 : -1;
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int sy = y1 > y0 ? 1 : -1;
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uint64_t x = x0, y = y0;
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int64_t diff = dx - dy;
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while(1)
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{
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putpixel(ctx, x, y, clr);
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if(x == x1 && y == y1) break;
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if((2*diff) > -dy) {
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diff -= dy;
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x += sx;
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} else {
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diff += dx;
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y += sy;
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}
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}
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}
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void draw_rect(gfx_context *ctx, uint64_t x, uint64_t y, uint64_t width, uint64_t height, uint32_t clr)
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{
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for(uint64_t _x = x; _x <= x+width; _x++)
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{
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putpixel(ctx, _x, y, clr);
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putpixel(ctx, _x, y+height, clr);
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}
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for(uint64_t _y = y; _y <= y+height; _y++)
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{
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putpixel(ctx, x, _y, clr);
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putpixel(ctx, x+width, _y, clr);
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}
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}
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void putCharacter(gfx_context *ctx, uint64_t x, uint64_t y, uint32_t clr_fg, uint32_t clr_bg, char c)
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{
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@ -14,6 +14,8 @@ typedef struct {
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#define RGB(r, g, b) (((uint32_t) (r<<16) + (g<<8) + (b)))
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void putpixel(gfx_context *ctx, uint64_t x, uint64_t y, uint32_t clr);
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void draw_line(gfx_context *ctx, uint64_t x0, uint64_t x1, uint64_t y0, uint64_t y1, uint32_t clr);
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void draw_rect(gfx_context *ctx, uint64_t x, uint64_t y, uint64_t width, uint64_t height, uint32_t clr);
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void putCharacter(gfx_context *ctx, uint64_t x, uint64_t y, uint32_t clr_fg, uint32_t clr_bg, char c);
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void flip(gfx_context *ctx);
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gfx_context *framebuffer_make_subcontext(gfx_context *ctx, uint64_t x, uint64_t y, uint64_t width, uint64_t height);
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