6.1 KiB
layout: post title: "DITo - Framework" subtitle: "the Disk Image TOols" tags: [osdev, filesystems]
In my osdeving, I was starting to reach the point where a disk driver seemed like the obvious next step. This was pretty much entirely unknown territory for me. In fact, my only experience from disks and filesystems were from when I got started in osdeving and found some tutorial in pdf form which described how to write a bootloader in asm that read a kernel from a FAT12 floppy disk.
Since then, whenever I needed a disk image for testing, I'd go through a painful process of finding an image with GRUB preinstalled, mounting it using a discontinued third party application, copy stuff to it, hope I would be able to unmount it without the entire computer freezing up and finally pray that it worked when I started the emulator. In short, trying to manage a disk image from the command line in OSX sucks.
That's when I realized I could kill two birds with one stone. By writing a tool for managing files in a disk image without mounting it, I could gain understanding and experience of working with filesystems. If I wrote it well, I would probably be able to reuse much of the code for my kernel as well. At the time I had just finished my master thesis and had all but signed the contract for my current employment, so I had some free time on my hands while the paperwork fell through.
The result was DITo - Disk Image Tools, a c library and set of applications for creating and handling disk images from the command line.
Recently, I actually did copy some of the code from DITo into my kernel. Immagine my surprise when it actually worked like a charm after changing only a few function calls.
I've since realized a couple of mistakes though, and decided to rewrite some parts from scratch. Let's go!
###Drive operations
The basic operations of DITo are reading from or writing to image files or disk drives. Each drive type has a driver
:::c
typedef struct drive_driver
{
int (*open)(struct drive_t *d, int flags);
int (*close)(struct drive_t *d, int flags);
int (*read)(struct drive_t *d, void *buffer, size_t length, off_t offset);
int (*write)(struct drive_t *d, void *buffer, size_t length, off_t offset);
} drive_driver_t;
The drive type contains a pointer to the driver and a pointer to some arbitrary data used by the driver.
:::c
typedef struct drive_t
{
struct drive_driver *d;
void *data;
} drive_t;
Then there are some wrapper functions for performing the required operations:
:::c
int drive_open(struct drive_t *d, int flags)
{
if(d->d->open)
return d->d->open(d, flags);
else
return 0;
}
and simmilar for drive_close
, drive_read
and drive_write
.
###Filesystem operations
The next important part of DITo is the filesystem handling. After thinking about it, the important primitive functions for all file operations I could think about are all in a filesystem driver struct:
:::c
struct fs_driver
{
INODE (*open)(struct fs_t *fs, const char *path, int flags);
int (*close)(struct fs_t *fs, INODE ino);
int (*read)(struct fs_t *fs, INODE ino, void *buffer, size_t length, off_t offset);
int (*write)(struct fs_t *fs, INODE ino, void *buffer, size_t length, off_t offset);
int (*truncate)(struct fs_t *fs, INODE ino, off_t length);
int (*stat)(struct fs_t *fs, INODE ino, struct stat *st);
int (*touch)(struct fs_t *fs, const char *path, struct stat *st);
int (*link)(struct fs_t *fs, const char *path1, const char *path2);
int (*unlink)(struct fs_t *fs, const char *path);
dirent_t *(*readdir)(struct fs_t *fs, INODE dir, unsigned int num);
};
The fs_t
type contains a pointer to the driver, a pointer to the drive
and a general data pointer.
:::c
typedef struct fs_t
{
struct fs_driver *driver;
drive_t *d;
void *data;
} fs_t;
The wrapper functions fs_open
, fs_close
and so on work the same way
as the drive_*
functions.
The INODE
type is a pointer to a struct containing a pointer to the
filesystem, a unique inode number and a pointer to arbitrary data.
:::c
struct ino_st
{
fs_t *fs;
unsigned int ino;
void *data;
};
typedef struct ino_st * INODE;
And that's the basic framework. As you probably notice, the same fs_t
pointer is passed to most functions twice. Once as fs
and once as
ino->fs
. I decided to keep it this way to get the function interface
consistant, and also for the possible sanity check fs == ino->fs
.
The idea behind the framework is that the same functions should be usable for all kinds of filesystems on all kinds of drives. For example, if I have one image of an FAT floppy disk with a file I want copied to the ext2 formated second partition of a hard drive image, I could do someting like this:
:::c
drive_t *fat_disk = image_drive("floppy.img");
drive_open(fat_disk, READ_FLAG);
drive_t *ext2_disk = image_drive("harddrive.img");
drive_open(ext2_disk, READ_WRITE_FLAG);
drive_t *ext2_partition = mbr_drive(ext2_disk, 2);
drive_open(ext2_partition, READ_WRITE_FLAG);
fs_t *fat = fat_fs(fat_disk);
fs_t *ext2 = ext2_fs(ext2_partition);
INODE source = fs_open(fat, "/path/to/file", READ_FLAG);
struct st *st = malloc(sizeof(struct st));
fs_struct(fat, source, st);
fs_touch(ext2, "/new/path", st);
INODE destination = fs_open(ext2, "/new/path", WRITE_FLAG);
void *buffer = malloc(BUFER_SIZE);
off_t offset = 0;
off_t add = 0;
while(add = fs_read(fat, source, buffer, BUFFER_SIZE, offset))
{
fs_write(ext2, destination, buffer, BUFFER_SIZE, offset);
offset += add;
}
fs_close(destination);
fs_close(source);
drive_close(ext2_partition);
drive_close(fat_disk);
Which of couse will eventually become its own tool so that the actual work the end user has to do becomes:
:::bash
$ dito-cp floppy.img:/path/to/file harddrive.img:2:/new/path